#7 - Modelling - Practise House 2

I tried to expand on the house tutorial I have completed by adding a door and some circular windows to the house. To create the door, I cut a section out of the front of the house and then shaped a cube to fit the dimensions of that gap (I tried adding new connections in to the face that was there but for some reason Maya wouldn't allow me to add divisions or delete unwanted edges so I just cut a hole and added a new object). Once the cube was the right size, I added 5 divisions on the U axis and 7 on the V axis to make rectangles for the windows and the panels on the door. I adjusted their size, deleted the edges around the sides, the extruded all the new faces into the cuboid. I then used the bevel tool to added ridges around each panel and window to make it look like a real door. Finally, I added a shrunken sphere to the side of the door like a handle and moved the door into the gap in the front of the house.
As for the circular windows, I initially struggled to get the boolean tool to work; whenever I selected the difference option in the boolean menu the whole house and the cylinder I was using to cut the shape disappeared, and neither of the other boolean options worked either. I came back the next day however and noticed that the cylinder was black, and that there could be some unwanted setting accidentally enabled on it, so I deleted it, added a new one, and then the boolean tool worked fine. I pulled the faces of the new circle inside the house roof forward, then added a bevel to make it look somewhat modern.
I am happy with the way this house turned out. Of course, I had a few difficulties, as I have discussed previously, but ultimately the house looks good and the additional things I tried to add turned out well. Ideally, I would not have had to make a separate object for the door, but in this case it looks fine as it is. I did intend to try to find a way of giving the windows a glassy reflective effect, but I cannot currently find a way of doing that so I shall leave it for a later date. Presumably that requires some sort of texturing effect.

Comments

Popular posts from this blog

#16 - Assignment Models - Venator Star Destroyer 1

#13 - Assignment Models - Jedi Starfighter 2

#62 - Animation - Lighting