Once I had the movement done and I could see all for the individual frames rendered from the animation camera's panel (the one I will be rendering the final animation from), I realised that some parts of the animation were just not bright enough. The first area was the back of the Venator destroyer. You could see the glow of the engines just fine, but the actual model from the top was and underneath was almost invisible. To fix this, I added a directional light behind the Venator, pointing light directly at it, so when the animation renders you can actually see the colour of the ship now. I also added in a point light underneath the Invisible Hand where it is positioned during the Jedi Star Fighter sequence, because originally when it zoomed in on the star fighter you could barely see it. Now, with the point light, it is totally visible, as is the bottom of the Invisible Hand. Finally, I tried to make use of the bright blue sun I have in the distance by slightly changin...
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