#20 - Assignment Models - Jedi Star fighter 5
Modelling the cockpit for the Jedi star fighter was a whole mission on its own. I began by using the bezier curve tool to draw the outline of the cockpit from the side view, then tried to revolve it into a 3D shape. The revolve tool would not work for me so instead I used the planar tool to add divisions and extrude the faces that had been created. Once I had a rough shape, I used the smooth tool to try and add curvature to the cockpit, which was essentially just blocks at different positions extruded from the bezier curve. Here was my next big problem; lots and lots of vertices were added in totally random places, although it did make my model rounder. I spent the next 30 minutes using the target weld tool and the move tool to remove many of these stray vertices, mould the cockpit into a more accurate shape, and pull vertices out to give more curvature. This, obviously, was the least efficient way of achieving the curved shape, however ultimately, I ended up with a de...